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Nasdaq:RADA
Radica
Games Limited (Radica) manufactures and markets a diverse line of electronic
entertainment products including handheld and tabletop games, high-tech
toys and video game accessories
Radica
Games Limited Reports First Quarter Results
HONG KONG, May 15 /PRNewswire-FirstCall/
-- Radica Games Limited (Nasdaq: RADA) announced today its results for
the first quarter ended March 31, 2006. The Company reported a net loss
for the quarter of ($1.0) million or ($0.05) per diluted share compared
to a net profit of $0.5 million or $0.03 per diluted share in Q1 2005.
Sales for Q1 2006 decreased
by 18% to $18.5 million from $22.5 million for the same period in 2005.
Sales decreases in the quarter were primarily due to expected reductions
in declining areas of low margin business including declines of $2.4m in
plug and play TV games, $0.7m in video game accessories and $0.8m of manufacturing
services revenues during the quarter. Excluding these areas of business,
sales were about even with last year in spite of a change in shipping patterns
from our largest customer, the later timing of Easter in 2006 and the comparative
pipeline fill of 20Q in early 2005.
Pat Feely, Radica's CEO,
commented, "We feel very positively about our prospects for 2006. Point
of sale retail movement at our top North American accounts is off to a
strong start and was 21% above last year in unit sales through April in
total, and even excluding 20Q was up by 4%. As for our shipping in Q1 we
had some comparatives in Q1 of 2005 that are not indicative of our full
year potential for 2006. The declines came in non-core business areas that
were expected. These declining areas were significant contributors to Q1
sales in 2005 but were only a small percentage of sales in the second half
of 2005. The rest of our business was relatively flat, but it should also
be noted that heavy ordering in Q4 of 2005 from our largest customer of
handheld games and 20Q depressed their Q1 orders significantly. Additionally,
in Q1 we were up against earlier Easter timing and pipeline fill of 20Q
in Q1 of 2005."
"Our planned growth for 2006
continues to be targeted at the second half where our key product introductions
such as new 20Q Themes, Cube World and Digi Makeover are all focused. In
addition, the ordering pattern of our largest customer has changed this
year as they have notified us of their decision to significantly increase
the percentage of their orders from domestic supply and to decrease the
percentage from import supply in 2006. This shift has the potential to
improve our profits for the full year since domestic business is more profitable
than import business; however, it also means that volume will shift more
to the second half of the year than in recent years," said Feely.
"We are pleased with our
fall product listings at our key domestic accounts and believe they are
on track with our expectations. 20Q continues to show strong point of sale
retail movement in our key accounts and on a year to date basis was 53%
ahead of last year through April in units sold. Promotional plans by major
accounts are meeting our expectations for fall for our expanded 20Q product
line as well as several of our other key product lines, I also want to
note that we reached $60 million in cash and securities this quarter or
about $3.13 per share after paying a recently increased dividend of $0.05
for the quarter." said Feely.
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